UEFA POTY’S TITLEs
Overview: Working again with the guys at Noah Media Group, I was fortunate enough to be asked to work on this years UEFA Player of the year Nominations. The project was to be designed, built and rendered over the course of three days. Luckily these were split over a few early mornings and late evenings to aid in the feedback and render process. Following some supplied reference, I built a generic scene in Cinema 4d that would be bespokely adapted to relfect the players name and club they play for. The project was then textured and lit in Redshift and then comped in After Effects where grades, flares, dust and confetti were added to bring the look together. In the end was passed it through to an editor who integrated the various shots in between footage.
Year: 2020
Software: Cinema 4d, Adobe After Effects,
Plugins: Redshift Renderer, Red Giant Plugins, Reel Smart Motion Blur, Optical Flares
Credits: Noah Media Group